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1. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
Tahnil wrote: Sounds like a weird use case. Are you sure your profit is worth clicking several hundred times, even with the old system? It never occured to me that this could be a viable use of my precious time, and I used to trade for quite s...
- by Angie Chatter - at 2014.11.06 15:34:50
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2. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
@ CCP Patch notes: Quote: It is now possible to perform multiple runs per invention job Facts: 1) Merged T2 invention and T3 RE 2) Changed T2 invention to allow "multiple runs per invention job" with the stated goal to allow invention jo...
- by Angie Chatter - at 2014.11.06 09:43:10
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3. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
@CCP Punkturis and CCP I'm sorry to report that the new sell window actually made the already notorious "click-fest" of selling items as industrialist even worse, since either my way of doing business is strange or the person in charge of this ...
- by Angie Chatter - at 2014.11.06 09:21:08
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4. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
1) The "ask" price field in the new sell window is way to small and even cuts the last digits of? WTF ! 2) The new little arrows are annoying as hell in those fields? 3) Multisell to list items does not work, since we miss a easy way to see the lo...
- by Angie Chatter - at 2014.11.04 18:39:49
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5. free Phoebe T3 price warning :) - in Market Discussions [original thread]
Ren Oren wrote: Ok I saw that some Tengu sub-systems were over 30mil, when they were just 15-18 mil just 2 days ago I thought it was a run on T3s for the upcoming patch, but do you think this is the real reason for the price spike? Also seeing ...
- by Angie Chatter - at 2014.11.02 11:42:58
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6. Dev blog t3 sub system balancing - in Wormholes [original thread]
Phoenix Jones wrote: Mera Mercury wrote: Did someone buy out all the t3 subsystems? or this ccp's doing? Speculators are hording to sell come patch day for 3 times the price. They already start selling, since the market is low on stock...
- by Angie Chatter - at 2014.11.01 10:30:57
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7. Dev blog t3 sub system balancing - in Wormholes [original thread]
Winthorp wrote: The Polymers while they will increase they are still made by a great many people and the price doesn't fluctuate at all really and the buy orders always get filled with little competition so i guess people don't see that they w...
- by Angie Chatter - at 2014.10.31 12:19:56
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8. Dev blog t3 sub system balancing - in Wormholes [original thread]
Winthorp wrote: And then there are those of us that literally bought many of the **** subsystems up ages ago when builders were selling them below build costs to store for the inevitable T3 re balance (Wasn't expecting them to become more valu...
- by Angie Chatter - at 2014.10.31 11:57:32
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9. Dev blog t3 sub system balancing - in Wormholes [original thread]
Kann Du wrote: Will the new build requirements effect existing T3 blueprints or just ones created after Phoebe release? ofc existing will be converted, thats because since RE was RNG based T3 producer have literally thousands of the less pop...
- by Angie Chatter - at 2014.10.31 11:45:32
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10. free Phoebe T3 price warning :) - in Market Discussions [original thread]
szaiboT Or wrote: Isn't ENI using only 5 C3-FTM Acid and not 278 now It literally takes 30 sec to check this ingame and no its 278, so those 2 changes increase the C3-FTM Acid BOM by 250%.
- by Angie Chatter - at 2014.10.31 10:48:12
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11. Dev blog t3 sub system balancing - in Wormholes [original thread]
Terrorfrodo wrote: I wonder how much more will be on the killboard should I actually lose it in a few weeks or months I guess for your bling PvE or WH pilot the increase wont steer them away from using T3's, we look at a total increase of...
- by Angie Chatter - at 2014.10.31 10:08:09
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12. Dev blog t3 sub system balancing - in Wormholes [original thread]
Agrippa Arkaral wrote: This basically means every subsystem is going to cost more than 40, probably 50m. A lot of them are for sale now for much lower than that. Yeah, i spend my liquid isk already, but if i had some spare i would completel...
- by Angie Chatter - at 2014.10.30 19:02:34
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13. Dev blog t3 sub system balancing - in Wormholes [original thread]
Terrorfrodo wrote: From what someone told me, this will also increase nanoribbons needed to fit a T3 (meaning 5 subsystems and a hull) from 8 to 18. So a T3 takes +125% more ribbons to build than before. I'm not a market expert, but to me that ...
- by Angie Chatter - at 2014.10.30 18:09:18
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14. free Phoebe T3 price warning :) - in Market Discussions [original thread]
Quote: Adding 1 Neurovisual Output Analyzer to Electronic, Engineering and Propulsion subsystems This means those 3 types will have nearly the same production cost as the offensive/defensive subsystems after Phoebe. This is a big shake in th...
- by Angie Chatter - at 2014.10.30 14:56:40
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15. Eve Isk Per Hour - in Science and Industry [original thread]
Its outdated and has none of the new Crius stuff, like the new install fee's and the material changes some BPC got to compensate for the new ME/PE levels. If you adjust the fees manually and double check the BOM, it can still give "somewhat" accur...
- by Angie Chatter - at 2014.10.27 14:40:50
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16. Blueprint Research Prices? - in Science and Industry [original thread]
IndustryFormulas.pdf and http://api.eve-industry.org Get the "Base Job Installation Costs" for the BPC TypeID, than use the formula in the .pdf.
- by Angie Chatter - at 2014.10.25 13:01:39
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17. Sticky:Dev blog: Multisell all the things with Phoebe - in EVE Information Portal [original thread]
CCP Punkturis wrote: there is not a new functionality in selling items. it's a new window to make it easier to sell more than one item at once . So basically a fancy new interface, without addressing any "real" problems? You do realize...
- by Angie Chatter - at 2014.10.22 10:48:34
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18. Sticky:Dev blog: Multisell all the things with Phoebe - in EVE Information Portal [original thread]
@CCP Punkturis From this video i still don't understand how this solves one of the main problems, while selling items and why it can be a extremely annoying click and wait nightmare. Scenario: 150x item A 50x item B 30x Item C 70x Item D Now...
- by Angie Chatter - at 2014.10.22 09:57:50
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19. http://wiki.eve-id.net down? - in EVE Technology Lab [original thread]
cool thx
- by Angie Chatter - at 2014.10.07 11:14:00
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20. http://wiki.eve-id.net down? - in EVE Technology Lab [original thread]
Cant seem to reach wiki.eve-id.net to check some xml api documentations, anyone else having this problem and is there a mirror site, since i have a hard time finding a other complete xml api documentation? thx
- by Angie Chatter - at 2014.10.07 09:47:00
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